

Client
Studio Experiment
Year
2026
Hero Stills + Animations
Deliverables
Services
Art Direction, 3D Visualization, Motion Design
An in-house exploration of the Bugatti Tourbillon,
a hypercar named after a watch complication and built in numbers you can count on a few hands.
Built in Unreal Engine 5 and Blender, the project began as a test of real-time workflows and grew into a collection of standalone visual studies.
Rather than following a fixed storyboard, each shot chases a single idea: light, surface, or the mechanical precision behind the car.























